
Komodo Askold
Legion of Darkwind
61
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Posted - 2013.11.08 09:28:00 -
[1] - Quote
I couldn't participate in yesterday's event, but after reading how did it turn out...
Seriously, I wouldn't start hating Empires for leading me into a trap lol. I'd rather get mad against CCP's idea of a live event, and general many-people events (I don't like massed fleets with nothing defined to do, such as the Deathrace). Running around, get ganked by people who just happened to live there, and losing lots of stuff pointlessly? I might have a different concept of the game than others, but wasting my hard-earned iskies that way is not equal to having fun playing a game to me.
I love CCP's work, but to be sincere, that wasn't a wise step. It just feels like a very poor attemp at pointing players on the new direction they're planning for the game. Why should I hate my own people (Minmatar) and those who I like for how they are (Gallente, SoE, etc.)? I'd rather try to help those who are not capsuleers, even when I'm not just running missions for them (and I don't go FW because of standings). Hell, I don't even hate pirate factions for what they do, theyr'e just a matter of business to me and wouldn't mind running some missions for them.
Also, I expected something much more interesting about a "great fleet against and unknown enemy " event. I expected a new feature involving the most misterious parts of the lore, such as Sleeper drones finally raiding New Eden with the aid of their uplifted Rogue Drones, or that 5th race that was announced at summer's YouTube devblog, or something else. But a raid on our old pirate assets? It smelled like a cheap way of getting rid of pirate factions now that we're (supposed to be) hating Empires and leaving them, as they didn't fit that well on the new lore.
I might ont be understanding something about this new direction (I hope it's the case), but why should I be forced into a full PVP play-style (something Rubicon is hinting)? Isn't this a sandbox? A game you can play as you want to? I am really going to get kicked into a no-sec area surrounded by killmail-hungry players? Why should I be forced into that?
I know this game is mostly PVP oriented. I know greater rewards are at lowsec, nullsec and WH-space. I do am, mostly, a highsec carebear. But I want to do more things. I want to try out Incursions. I want to live on WH-space rather on just raiding it. I'd liketo take my Thrasher and get into lowsec for free PVP. But if this is a sandbox, then I think everyone should be able to do what they want as it has always been. I'm not saying PVP should be nerfed in advantage of PVE or mining, that would be just stupid and would also force someone into doing something they don't like, but neither should be forcing everyone into PVP. I play this game as I like it; nullsec PVPeers do too, and we all should be able to continue to do what we like, even through heavy lore changes.
There, I said it *breaths*. What do you think about where is this going? |